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What will the metaverse mean for business models?

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Business models – the way companies realize revenue – are undergoing extreme reinvention this century.


In brief
  • How will participants in the metaverse port their assets across environments?
  • What will a tokenized financial infrastructure mean for banks and markets?
  • Will subcontracting models become more monopolistic or centralized?

Since humans began trading, up until 1774 when Benjamin Franklin introduced the world’s first mail-order catalog for scientific and technical books, business models were based on physical person-to-person interactions.

The internet radically changed trading from the physical and mail/phone ordering to enabling persons to virtual models. Since then, one-click payments, next- or same-day delivery and free returns have redefined commerce. By 2026 online sales will make up nearly a quarter of total global retail salesi.

One of the most fundamental changes the internet introduced is near-zero cost business models. For example, in the classic model of selling books, each copy costs money to produce, store and distribute. However, an online sales model with books in digital form enables books to be reproduced and distributed millions of times. And after the initial investment, there are almost no costs at all – resulting potentially in huge profits. 

What will happen in the metaverse if we can monetize experiences or services in a similar way?

So, what will the metaverse mean for business models? Are we entering an era of virtual-to-virtual business models? Will the metaverse just adopt existing digitalized business models, or bring about completely new, ground-breaking models? 

Business models of the metaverse

Firstly, we should clarify definitions of “the metaverse” as they relate to business models. We see the metaverse as a natural development of the internet. Going from 2D to 3D visualization by adding new layers of experience in virtual platforms by combining one or more of three main technology pillars: Extended Reality (XR), AI and blockchain. The main three categories of these types of platforms are:

  • Consumer metaverses – i.e., the gamified platforms that can either be public and decentralized or private but open for anyone to build. The public platform, run by a Decentralized Autonomous Organization (DAO), is built on an open-source platform code and is useful for creating spaces where avatars can meet and interact. Decentraland is one example. The private platform can be open for anyone to build, like Roblox which has more than 60 million daily users.
  • Enterprise metaverses – i.e., where the platform is used for conducting internal enterprise business training or educational purposes. These platforms are normally privately controlled and can also be used to facilitate internal meetings, etc. Interpol is one such example of an organization that has delivered a training course in a metaverse classroom.

  • Industrial metaverses – i.e., platforms that are being used in relation to production and manufacturing efficiencies, developments, security measures, etc., often by combining it with Digital Twins, IoT, and also XR technologies.

Business models for each of these will differ, and each requires a different strategy, but consumer metaverses have the most commercial relevance for business models. Enterprise and industrial should also be seen in context with this and be included in an overall metaverse strategy plan.

Can you trust your wallet?

There once was a concept of everyone owning their own virtual assets in the metaverse with no outside control. But in reality, it’s too risky because assets are vulnerable to theft, so they have to be kept in a secure way – in your wallet. 

The wallet is one of the most fundamental components of the metaverse. Assets are technically stored in a blockchain and accessed via a private key or seed phrase. The wallet is an interface to see what users have. But lose the access key and it’s all gone.

To make the metaverse viable for mass participation, we actually need trusted – and importantly, physical – third-party intermediaries to handle wallets and help users if they lose their access key. And we will have to pay for this trust. Physical banks could capitalize on this by offering disaster-proof storage of flash drives containing access key information, or open marketplaces and act as custodians. 

The future of banking is likely to be tokenized with central bank digital currencies in combination with privately issued tokens. Hence, both governments and private companies are exploring wallet structures. Banks and finance institutions in particular will likely address this market after the EU MiCA (Markets in Crypto-assets) regulation comes fully into force in 2024, which will add regulatory clarity that previously has been lacking with regard to offering these types of services.

However, the leading wallet provider of the future could be any kind of business – even a life science company that could inject or physically imprint access key information into the body.

Will assets work across the metaverse?

One of the biggest question marks around metaverse business models is how to port assets between realms or spaces. Interoperability is arguably one of the biggest challenges to widespread adoption of the metaverse – if you’ve bought a piece of virtual clothing or an accessory, why shouldn’t you be able to wear it wherever you want?

Again, this is where wallets will likely come in. Wallet providers could charge to enable portability much like credit card companies charge for overseas payments. But it will likely be years before interoperability is totally mainstream.

Virtual ownership

In media and entertainment, the primary model of business has evolved from ownership to subscription. In the past, most people bought CDs and DVDs to build a collection – today, owning vinyl is booming in popularity again. But for the majority of people, the accepted model is accessing songs, films and TV series online and building your own virtual library. The difference is that if you stop paying the subscription, you have nothing.

Will it be the same in the metaverse? We’ll have to wait and see. But it’s safe to assume that people will want ownership of their assets without paying a subscription (except for the wallet that protects them). 

To complicate things, there is the question of what role content from Generative AI will play in metaverse business models. Today, it’s generally accepted that no one owns work created by Generative AI. But won't this change? In fact, this assumption may even be wrong – in the UK for example, the law implies that the creators of the AI platform own anything wholly created by it. While in the US, copyright will not be given to work created purely by an autonomous AI tool, instead assigning copyright to human creators only. It’s safe to say that laws will be challenged and changed in the coming years.

We will also see fragmented ownership much more. For example, groups or consortia purchase virtual as well as physical items such as artworks or other collectibles represented by Non-fungible Tokens (NFTs). In addition, fans will be able to buy tokens in metaverse-based organizations like football or baseball clubs. Banks would also likely loan against assets like these.

Of course, owners want to protect their assets. But most insurers will not cover non-material things like NFTs yet (although they may well do soon). With this in mind, for organizations looking to create spaces that customers can visit, it may be better to diversify their risk by renting space rather than buying a public property in a public and decentralized space run by a DAO.

Token economy

Crypto has made millions of dollars for a relatively small number of people, but the metaverse will make token economy concepts more mainstream. In particular, we will see the combination of Central Bank Digital Currencies (CBDCs) and the mechanisms of Decentralized Finance (DeFi) leading to 24/7 open markets. 

Norway is one country already preparing for a tokenized infrastructure, and the Registry office has created an Ethereum blockchain-based platform to handle shareholder register transactions. A central finance institution in the country has also recently carried out a digital currency pilot using Ethereum blockchain-based tokens. In addition, with assistance from EY teams, Norway also established the world’s first tax and registry office in metaverse last year.

The metaverse could help bring about some financial benefits for all parties, too – for example, a CBDC could be programmable and prevent money laundering, which could help stabilize the flow of capital. Stablecoins will also disrupt the status quo in currencies by providing options depending on who you are dealing with, both within and beyond your ecosystem today.

New supply chain models

The token economy fits well into today’s supply chain models and will enable new developments such as greater visibility into the movement of goods, offering enhanced security, transparency and efficiencies for companies.

Visibility could also force changes in shipping practices from an Environmental, Social and Governance (ESG) perspective. One example might be automatic calculation and public knowledge of the carbon footprint created by the transport of goods. By entering data into an immutable blockchain solution, such as the EY-developed OpsChain ESG platform, businesses can report on CO2e positions and enhance emission transparency across the entire value chain. 

ESG requirements are also expected to be enforced even more strictly by governments. Will you be allowed to ship an empty container in the future? The solution to this can be to use “zero-knowledge proofs” (ZKP) on a blockchain and fractionalize trading data. ZKPs allow you to decide which data is visible on a public blockchain, which makes it possible to ensure the privacy of confidential business data, while also facilitating collaboration between companies, including competitors. This will lead to new and innovative business models.

 

What’s next?

The metaverse and its underlying technologies will undoubtedly create some huge changes to business models. But perhaps the most important question is, how will the subcontracting levels change in response to metaverse business models? 

In the classic version, a full supply chain involves dozens or hundreds of subcontractors outside the brand selling the product, all of whom need to be aligned to deliver value to the customer. This results in a diversified economy.

But in the metaverse, everything could be supplied by just one entity. Could we see the return of monopolistic business models? Or will it be moving into a decentralized structure?

Businesses should consider how all these different elements may affect future business in both the physical and virtual worlds.

Prepare for adoption

The most important message for every organization is: to be prepared to adopt the metaverse. In the long run, your business will not survive without it. 

So, it’s important to take a Now, Next, Beyond approach. By doing what is possible now, you will be in a position to create the next – developing your organization’s approach and exploring opportunities, including partnering up with competitors to offer something new.

While doing this, you also need to imagine other possibilities beyond the horizon. 

Lots will happen in the next two to three years, and in that time there will be many new tools and services to help you. But organizations should prepare for metaverse in many different ways – for example, audit committees, account teams and banking connections all have to be ready. And remember that all commercial activity in the metaverse will have tax and legal considerations that are still to be fully defined. 

By embracing the potential of the metaverse now, organizations can keep pace with the coming changes to business models. And most importantly, have a stake in them too.

Authors:

Andrew Lowe, EY EMEIA Technology Go-to-Market Leader
Magnus Jones, EY Nordics Blockchain and Innovation Lead | Tax & Law Technology

Summary

The metaverse promises extreme reinvention of business models. New concepts of access and asset ownership being explored and tested already, and tokenization will transform sectors from banking to shipping, even entire economies. This new era also poses a much wider question of who will provide metaverse services – a monopoly, or a decentralized supply chain?

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